Games

Discuss and Work On Game related features for Drupal

Sr.C# ASP.NET Developer in NYC// Online Game// Partly telecommute | Capital Markets Placement

Employment type: 
Full time
Telecommute: 
Allowed

Compensation: $90,000-$110,000 (+ stock options) commensurate with expertise level and past compensation. 
US Citizens and Green Card holders only please.

If you are interested in this job, please submit your MS-Word resume to lana/at/capitalmarketsp.com
Your resume will not be shared with anyone without your consent

Required Experience:
5+ years of Web and OOP software
development experience in C# and ASP.NET
environment
C#, ASP.NET, MVC, ADO.NET
SQL/Stored Procedures (MS SQL Server
and/or MySQL)
AJAX, JavaScript, JQuery
Web Services, SOAP
CSS, HTML, XML
Multi-threading

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JAVA DEVELOPER, FLASH, FLEX- GAME COMPANY TELECOMMUTE | Major Online Game Company

Employment type: 
Full time
Telecommute: 
Allowed

JAVA DEVELOPER, FLASH, FLEX- GAME COMPANY TELECOMMUTE
Brooklyn, NY 11223

Job Type:Full-time
Telecommuting:OK
Description
STOCK OPTIONS, EQUITY
FULL TIME PERM
PUBLICLY TRADED GAMING COMPANY
Core Skills:
Plus
Ajax AS3 Developer Flash Flex Java JavaScript MySQL SQL

We are looking for an experienced Flex / Flash / Java developer to join our team in Brooklyn to work on multi-player online games.

Required Skills:
- 3+ years Flex and Flash experience
- Java experience
- Have excellent AcitveScript (AS3) coding skills
- Understanding of Flash Remoting

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Drupal + Ruby Developer | MegaGames Entertainment Inc.

Employment type: 
Part time
Employment type: 
Contract
Telecommute: 
Allowed

We are currently seeking a part time Ruby programmer to assist in the maintenance and further development of a website built on Drupal and Ruby. The ideal candidate should be a hands-on programmer that is reliable with the following experience:

  • Extensive Ruby on Rails experience relating to data mining on the Web

  • Experience working with large complex MySQL databases.

  • Sold understanding of Drupal 6 & 7

Please contact jobs@megagames.com

  • No third party agencies please, we are looking to work directly with an individual programmer *

6 month Contract PHP / Drupal Developer | E-Gaming - Stockholm

Employment type: 
Contract
Telecommute: 
Not allowed

PHP / Drupal Developer is required by my international gaming client for their head office in Stockholm.

Experience in e-gaming or a similar high transactional environment is highly desirable.

The organisation is highly agile, works with the latest versions of all technologies and will offer a 6 month contract (onsite, full time) with a possible immediate start.

English is required, Swedish would be a bonus.

For further details please contact me at sajid.kazmi@darwinrecruitment.com by phone on 0044 1277 638943.

Sr. PHP/Drupal Developer | Tussle Inc.

Employment type: 
Full time
Telecommute: 
Allowed

Opportunity to get in at the ground floor of an ambitious start-up building a fun product in a great environment. We’re looking for a highly skilled, hard working, and easygoing team member who's excited to build new things and directly impact the shape of the social media landscape.

About Tussle

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A major Broadcasting Network seeks a Web Project Manager (Drupal) 65 HR New York City | Emerging Technical Search

Employment type: 
Full time
Employment type: 
Contract
Telecommute: 
Not allowed

A major Broadcasting Network seeks a Web Project Manager (Drupal) 65 HR New York City
Interactive
Occupation

Responsibilities and Requirements
Skill Summary
Primary

Other
Developer Drupal Network

Our direct client located in NYC has a long term contract position open for a WEB Project Manager. Excellent written and verbal communication skills A MUST!

PM needed for a Gaming Network project at a larger MEDIA company in NYC.

Ideal candidates that have done Drupal implementations? ideally a candidate that was originally a developer.

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Senior Drupal Developer | Cyber Sports Network

Employment type: 
Full time
Employment type: 
Part time
Employment type: 
Contract
Telecommute: 
Not allowed

Atlanta, GA based gaming organization seeking a part-time contract to full-time permanent programmer who can work in a fast-paced unsupervised work environment. Requirements:

Drupal 6 expert - 3+ years experience with Drupal 6 and expert knowledge of custom modules, themes and Drupal optimization. Strong LAMP background, PHP, MySQL, basic Linux administration, and XHTML/CSS to W3C standards is required.

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aaron's picture

DrupalGamesComp2011 Status

So today is/was the deadline for entries to http://drupalgamescomp.com -- largely due to a major event in my life (see http://aaronwinborn.com/blogs/aaron/drupal-commuity if you don't already know about it), I've neglected a number of pursuits, including this. However, even though I have done nothing to promote the comp in a few months, there are still some enterprising folks among you who have created some games, or at least stated an intent to.

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Drupal Developer | MegaGames Entertainment Inc.

Employment type: 
Part time
Telecommute: 
Allowed

We are currently seeking a part time programmer to assist in the maintenance and further development of 2 Drupal websites, one of which is a large PC & Video gaming website with a few million unique visitors per month. The ideal candidate should be a hands-on programmer with the following experience requirements:

  • Sold understanding of Drupal 6 & 7
  • Performance optimization on large Drupal sites (modules such as Boost, Memcache etc.)
  • Understanding of Drupal core
  • Ruby on Rails experience relating to data mining on the Web
  • Apache Solr experience
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Automating badges for specific/correct answers

I am interested in using Drupal as the platform for an alternate reality game (ARG), where people are asked to complete narrative-related missions (e.g. completing mobile-phone-aided scavenger hunts, decrypting mysterious notes, creating zany steampunk inventions in answer to a prompt and posting photographs of their work).

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Fool2's picture

Drupal game using COMET

http://apps.facebook.com/squareevolution

A little game that uses a real-time broadcast server (meteord-- http://meteorserver.org) to show spectators and players live updates of the game board.

Uses JQuery and my company's modified D5

aaron's picture

DrupalGamesComp2011 Open for Entries!

As planned, #DrupalGamesComp2011 is now open for entries! You don't need to have completed a game yet, this is mainly just for intent to submit. Just create a user account and submit your entry now!

Note that entries will remain private until August 23, 2011, when judging will begin. You'll be able to view and edit your entries (or delete them) any time before then.

aaron's picture

Should we remove the rule that states, "Authors may enter at most three games"?

Yes, I want to enter 4, 5, 6 games or more!
80% (8 votes)
No, let's keep the playing field level.
20% (2 votes)
Total votes: 10
aaron's picture

Drupal Games Comp Game Node Page Layout

And the game node page. Comments please!

Game node page

aaron's picture

Drupal Games Comp Overview Page Layout

Here's a quick wireframe for a view of games, once that's entered. Feedback please!

Games overview page

Morbus Iff's picture

Rename OSGameCon to Drupal Games Comp

Yes
0% (0 votes)
No
0% (0 votes)
Total votes: 0

Drupal Games Comp 2011 Timeline

Per the Drupal Games Comp 2011 Preparation wikipage, this is the Drupal Games Comp 2011 Timeline wiki.

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Drupal Games Comp 2011 Preparation

ZOMG, these stupid avatar pictures on the left hand side are super annoying. I mean, really, who does that? Who wants their "start location" for reading to change after about five lines of text? And it makes things even more annoying if you start out with a list, like I did - then the whole list gets indented due to the avatar. They really should be right-aligned, you know, like Drupal core has been doing it for zillions of years. ARgrgGHH. This text exists solely to push the actual legitimate content down past the avatar evil.

TODO

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Morbus Iff's picture

Code Craft: Initializing your Players

For the first Code Craft, let's talk about one of the first things that our game needs to do: turn our user into a player. This not only involves initializing our user into our game world (giving them the unique statistics, objects, or metadata necessary for them to play), but also ensuring they're always "up-to-date", even after we've released new game content that might come with additional statistics or objects.

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aaron's picture

Announcing OSGameCon 2011

Announcing The First Annual Drupal Open Source Game Contest!

The BOF today was great! We made a couple of minor changes to the base rules. Also, nosro has volunteered to make a simplified version of the rules, so we can plug that in (and click through to the longer "fine print" explanations for more clarification).

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