Wastelands: Let's start thinking about use cases and spec
So I'm at DrupalCamp UK and the topic of this site has come up again.
Lots of developers mention cool modules they've written in-house but aren't releasing because they're too specific to their projects or too raw for a release.
A space where these could be released without too much expectation would mean the next person who needs this feature doesn't reinvent the wheel, but instead can give some time to pushing the code a little more towards being generic and ready for release.
So let's think about use cases for the Wastelands and the spec we'd need.
The Ubercart system for contrib modules was mentioned as a way of perhaps not doing this, because after one piece of code is posted, subsequent revisions are just posted as comment attachments.
I think a CVS would be maybe the way to go so we can get diffs and so on, but with some way of showing the original code, the point to which contributor 2 took it, etc. CVS tags perhaps?
I think what I'm sort of thinking of is like a wiki for code.


Github has a nice system for
Github has a nice system for repositories
If you are not the original admin for the code in order to make revisions you copy the code over to your personal repository and can then edit it how you wish and then offer for your code to be submitted to the original or say your repository could be the original or a seperate variation.
All the while github keeps a track of where the code is going (see here for example -> http://github.com/rails/rails/network )
Why not just dump it in your
Why not just dump it in your cvs.drupal.org sandbox and then link to it form a forum post which can be found via searching?