IMPORTANT!
You must RSVP by 1:00pm on Wednesday, February 5 in order to be let in.
Making a MUD with Drupal and Slack
In the 80s and early 90s, I played a lot of text-based games - single-player like Zork and Colossal Caves, and multi-player online games on BBSs like Kyandia and Infinity Complex. I created an engine for using Drupal to author and play these games, using Slack as the player interface.
Applying these behaviors in your own applications doesn't need to be for something quite so nerdy as re-living those days. You'll learn how to:
- Create a custom plugin manager and support custom plugins and annotations
- Dynamically load and execute plugins based on user input
- Create and subscribe to custom events
- Use migrate to import data into the site in multiple stages
- Create a custom migrate source to handle loading data from ancient source files, such as Galaticomm MSG files and ZIL (Zork Implementation Language) files.
- Create a Slack application and point it at your site
- Respond to incoming Slack slash commands, incoming webhooks, and events
- Send messages to channels or users in Slack
Speaker
Jack Franks
Jack is a Drupal developer at Breakthrough Technologies and has been working with Drupal since 2012.
Host
PMMI Media Group will be providing space. https://www.pmmimediagroup.com/
401 N Michigan Ave
Chicago, IL 60611
Schedule
- 6:00 - 6:15 :: Socializing and Networking
- 6:15 - 6:30 :: Introduction
- 6:30 - 7:30 :: Main Presentation
- 7:30 - 8:00 :: Socializing and Networking
We look forward to seeing you there! All are welcome!
IMPORTANT!
You must RSVP by 1:00pm on Wednesday, February 5 in order to be let in.