games

gateway69's picture

Drupal 6 with bigint as nid.. billions of nodes.. or offload to mongo?

I'm looking at a potential issue that we might be facing soon in one of our game backend servers where we have over a million + or so users hitting the server daily and buying assets in our game and doing other game related things.

Right now when buying an asset it gets inserted as a node and content type with cck, well we where discussing the other day that int(11) only goes up to about 2 billion+ nodes and while this is a lot for most sites we can easily reach that in a month or so and also as our customer base grows.

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DarkLight's picture

ColdCast - Time to Chill

ColdCast is a community site run by friendly geeks who aim to make the internet easier to use for those less knowledgable about such things. At ColdCast you can chat, create topics, upload photos, share videos, play games, build profiles, make friends and much much more. ColdCast is a more laid-back approach to social networking, offering the things you want, and giving the things you need with no complications. Sign up today and become part of this unique community.

ColdCast - Time to Chill
http://www.coldcast.org/

macrocosm's picture

Drupal backend O3D front?

Surely you've probably seen this, but just in case here is a link to googles O3D API
http://code.google.com/apis/o3d/

O3D is an open-source web API for creating rich, interactive 3D applications in the browser.

Im thinking why not use o3d for the action and 3d of games and interactive website interfaces, what are your thoughts on this? Yeah flash is certainly more ubiquitous, but O3d seems like it will rock our socks off with native app performance in the browser.

yowzer's picture

Drupal Programmer and Core Team Member | by Swarm

Employment type: 
Part time
Employment type: 
Contract
Telecommute: 
Allowed

My name is Mike Bohlmann, and I would like to build a core team of three to five people to form the company that enables the environment for the untapped creative minds of the Swarm to produce something new. While the first project for the Swarm will be to create a role-playing game setting, I hope to learn enough from the Swarm and this development model that the Swarm could get involved in other creative endeavors, most likely still in the non-electronic gaming field. As a member of the core team, you would be both microinvestor and part of the company.

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meisenstein's picture

Drupal Administrator | Slots.com

Employment type: 
Full time
Employment type: 
Part time
Employment type: 
Contract
Telecommute: 
Allowed

We are launching a Drupal powered site at Slots.com. Looking for an enthusiastic administrator who is extremely familiar with Drupal and has experience managing high-trafficked sites.

MattKelly's picture

Server Programmer for Facebook Games | Large Animal Games

Employment type: 
Full time
Employment type: 
Contract
Telecommute: 
Not allowed

Apply for this position!

We're looking for a server programmer hungry to create games that connect people through entertainment. You'll be working on implementing features for specific games and enhancing our in-house cross social network platform along the way. You'll need to think creatively, be able to provide efficient solutions to programming challenges and communicate technical issues in a non-technical way.

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lefticus's picture

EmptyCrate Game Engine Announced

The EmptyCrate Game Engine is a Drupal and Flash based game engine which allows for the creating of point and click adventure style games as a set of drupal modules and playing of those games via a Flash application, written fully in ActionScript.

The full project announcement is available at blog.emptycrate.com. A hosted game site where anyone is free to play with the engine and make their own games is available at game.emptycrate.com. Also, the first test of this engine was to create an entry to the 2008 Christian Developers Network speed game competition. The entry is avaible here, to demonstrate what is currently possible with the engine.

matt2000's picture

New Drupal-Powered Flash Games site in Beta

This site uses flashnode and a custom module to embed flash games, and let them report back to Drupal High Scores, which are stored by Drupal and reported back in various blocks.

Check it out:

http://www.StarWestGames.com

You'll need to sign up an account to try the Score Saving features.

Once beta is complete, the module will be released on Drupal.org.

Roadmap:

Save Game state support
Views Integration of Score data
Userpoints Integration

rszrama's picture

Let the Users Duel

So... it was late last night and I was a little disconcerted from staining my floors upstairs on a windless evening... the windows were open, but there was little air movement to blow those noxious fumes outside. I found myself fiddling away online after my wife went to bed and decided I wanted to make a Duel module so users could challenge one another to combat. The thing is, I can't decide on how to build stats and provide battles.

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aaron's picture

RPG Achievements

So I have recently implemented and committed RPG Achieve in the RPG module series for Drupal. This allows games to record achievements of players, such as "You have slain 14 dragons", or "You were the first to summit Ploggers Peak". Next in that progression will be RPG Quest, which will allow achievements to be grouped together.

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