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Souvent22's picture

Module "Black-Hole" revival

There are a "LOT" of contrib modules out there. Even more so, there are a great deal of good modules that have been neglected. Lets be honest, a developers time is precious, and we all get spread thin and a bit scattered sometimes, and we leave our children (modules) to the way side for other things (like "bill-paying" modules/development so we can eat from time to time :) ).

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nasi's picture

Selling courses

I am working on a site that will be selling courses on and off-line and am in the process of designing a module to handle this. I would be interested in people's opinions on the best way to go about doing this.

The requirements for courses are as follows:

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Marcus VBP's picture

Ajuda para aplicar um patch

Pessoal, alguém poderia me ajudar a aplicar um patch no módulo Captcha? Ele tem um bug conhecido, que faz o formulário validar o captcha antes de ser enviado.

Eu não consigo aplicar o patch, mesmo seguindo corretamente as instruções.

Vejam o problema no meu site: http://www.marcusvbp.com.br/site/novas-funcionalidades-no-site

O patch para corrigir o problema está aqui: http://drupal.org/node/114387

A sim, a versão é 5.1!

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drupalwatchdog's picture

New advertising module: ad.module

Far too many months ago, I decided that the design of the Drupal banner module made it too difficult to maintain and began working on an improved replacement. At that time I got as far as defining the database schema, but then life distracted me and the project was left unfinished. In the past couple of weeks I've had a need again for the new ad module, so I've dusted it off and begun implementation. Today I've uploaded an alpha version that can randomly display image ads, tracking how many times the ad has been viewed or clicked. It is a humble beginning, but ready for a few brave alpha testers to give it a try, report problems, review the code, and make suggestions.

The goal of the new module is to provide a simple to install scalable advertising API that offers necessary ad management features such as randomly displaying ads, auto-activation, auto-expiration, limits, notifications, statistics, and ecommerce integration. Different types of ads will be supported through plug in modules, such as the included ad_image module for displaying banners and image-block ads. The forthcoming ad_text module will offer adsense-style text advertising. The API makes it possible for additional advertising types to be contributed later by third parties to display for example flash ads, or externally hosted ads.

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robertDouglass's picture

The revision tagging module

The revision system.

Drupal has a great feature whereby editing a node can create a revision of that node. Whenever create new revisions is checked under Publishing options, editing a node will result in a new revision. Users with the view revisions or administer nodes permissions will see a Revisions tab on node viewing pages. The Revisions tab interface allows you to view the individual revisions, revert to an earlier revision, and delete revisions.

One interesting detail of the system is the behavior of the reverting mechanism. Let's say you have revisions {1,2,3,current}. If you revert to revision #2, a copy of #2 is made and the copy is set as the current revision. Thus, after reverting you'll have {1,2,3,4,current}, where current is a clone of #2, and #4 is the previous current revision.

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robertDouglass's picture

package = Social networking

In the buddylist.info file I put the buddylist.module into the "Social networking" package. Is this a good classification of it, and what other modules would fit into the same package?

From buddylist.info:

package = Social networking

Invite and FOAF would definitely fall into this group. How about OG?

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geodaniel's picture

Drupal KML module

I've been dabbling in getting a kml module together for Drupal for a while and have recently got it to a state where it's useful out of the box and still has good potential for future development.

The Drupal KML module currently lets you add a 'KML' link to the bottom of all location-enabled nodes (requires location.module), which then fires up Google Earth for you. The single node KML link is the most obvious functionality in the module, but it also allows you to view all nodes, or all nodes tagged with a certain term. There is functionality also to create network links for any of these feeds, giving you a continually up-to-date set of nodes from your site in Google Earth.

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Boris Mann's picture

Google Earth module in French

There was a discussion over on DrupalED about easy KML generation for Google Earth. My RSS search picked up this site today, which seems to have a Google Earth module in French...it looks to actually deal with accesslog site visits, rather than location data from nodes, but might be useful to look at for ideas.

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narres's picture

Project repository? What's that? Don't we have it already?

I'm thinking about a database which is storing:
- Project name
- Download file
- Module name
- Date
- MD5 and SHA1
- Module description
- Drupal Version
- README.TXT or INSTALL.TXT
and programming an interface (module) to check these against your own installation.

What I need is to download all "[PROJECT].tar.gz" files and import these into a database. This was the easy job (simple devel example).
Currently this is done with a CCK designed table, but I will switch to an own node-type cause of some CCK restrictions (e.g. search).

the next two steps are writing:

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brainless's picture

GData Module structure

I have again started re-working on the module since last Saturday (before that I was stuck due to exams). Looking at all options that I am aware of and using my knowledge to the limit (well almost) I have come up with the following structure:

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