Contributed Module Ideas

We encourage users to post events happening in the community to the community events group on https://www.drupal.org.
This group should probably have more organizers. See documentation on this recommendation.

When a developer has an idea for a module, they are often not the only one with that idea.

By announcing module ideas here, this group aims to:

  • Reduce module duplication. We can prevent two independent developers from writing separate, duplicate modules.
  • Increase developer collaboration. We can get interested developers working together at an early stage of development.
  • Improve module quality. Others can shape and improve the ideas, leading to a better module from the beginning (or, at the least, a better road map for future development.)

Before submitting a new module idea, please do a little research and search for an existing module with the same functionality.

nath's picture

Ordered trees of nodes

If one wants to have multiple multi-page articles on a site, one seems to be really limited right now. Especially if one wants to have the nodes in an ordered tree and wants to be able to insert new nodes anywhere in that tree and also wants to be able to move nodes from one position to another.

So far I am using node_relativity which allows me to put nodes in a tree, but that tree is only ordered by the nodes id. I also had to heavily modify the output of the module as I need to output a table of contents of the article.

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agentrickard's picture

Using MySite with external applications and data

A few technical notes for developers concerning how MySite interacts with non-Drupal data and application sources.

First, a little history. The core goal of the MySite module is to abstract content published to a Drupal site. So the MySie distribution supports content types native to Drupal. The reason for this is scope: I don't have time to solve every problem, so I focus on those.

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agentrickard's picture

Facebook and MySite

I've been mucking around on FaceBook for the last week. It's cool, and the apps are nice.

And the dirty little secret is that MySite supports this type of "app" functionality through its plugin API -- it might even be made to read Facebook apps.

So where's the developer love?

/me stops whining

[UPDATE: I have stopped reading this thread.] 23-OCT-2007.

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madcapjack's picture

Request for Project Ideas

Hi. Allow me to introduce myself. I'm a student at university in the US in a graduate web development course specifically oriented toward drupal development, including module development. In searching for a project to do for this class, I've become rather frustrated. Every time I think of something to do I find that its already been done by some module or another, or can be done using some combination of existing modules. That's a good thing for the drupal user community, but not so good for me.

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agentrickard's picture

Content / Context API

I just proposed this session for Barcelona. Hope it makes sense.

Looking deeply at the MySite / Panels integration question, I think what we need is a unified abstraction API that lets modules find, collect, render, and display data in multiple contexts.

Working on a unified API might be the best direction. Take a look at the session proposal and this brief overview.

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aaron's picture

Project Page Updated

I just updated the RPG project page with a more current description. To add to the discussion, I'm cross-posting the juicy parts here and at Drupal RPG. (Sorry in advance for the spam if you're subscribed to the three posted groups...)

RPG

The engine itself does little more than provide a core to build a game with. Although it is intended to be for online RPG's, there is no reason the base couldn't be expanded to create other types of games, such as Turn-Based Strategy games, RTS games, or even slidescrollers. The engine is able to do this by providing basic functionality for administrators to create, use, and share 'rulesets'.

Rulesets are definitions of the Types, Attributes, and Actions used to create in-game objects. They may be created in forms available to game administrators, and may also be imported/exported from forms or even files. RPG Object Types follow inheritance rules, and may even include multiple parents, allowing types to share and even override attributes and actions.

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augustin's picture

Can the scope of this group be expanded a little?

Hello,

I welcome any initiative that aims to reduce time wasted, redundancy etc.

This group was created to allow people to post their new module ideas, BEFORE they create them, before they start coding.

What about all the modules already created, where redundancy already exist?
Can this group be used to find a proper resolution?

Example:
On the dev list, we found those four very related modules:
http://drupal.org/project/default_filter
http://drupal.org/project/filterbynodetype
http://drupal.org/project/filter_default

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alex_b's picture

Slide show pro SSP integration

I've got a Slideshow pro module complete with views and filter integration lying around in my drawers. didn't come around to roll out a drupal project, will happen ASAP.

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alex_b's picture

Unique URL creation

For a client that whishes to subscribe to feeds of tags and posts in closed Organic Groups we are planning to build a module, that allows users to generate unique URLs with tokens that can be used e. g. for subscribing with a feed reader.

Anybody interested/up to sth. similar or any references?

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JohnAlbin's picture

Theme Forms API (allow themes to modify FAPI forms)

To get this group kick started, I thought I would post my own recent idea for a new module. It’s still in the proposal stage and has no code, but early feedback will definitely help its development…

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mjolley's picture

My current (flawed) setup

Hello,

I've created this new Trading group. My goals are similar to those of the Stock group, so I'm posting this to you guys as well.

I'm a trader/programmer who has set up a private site meant to eventually manage a little fund for my friends and family. My current setup allows me to input and browse trades I make, so that I'll later be able to track my progress. Here's what I'm currently using (I have done no custom programming yet):

taxonomy: I currently have "market" and "system" categories. These are heirarchical, so I could have a market called "GBPUSD" with parent "Forex". A system could be a particular setup or signal within a larger system, for example "spinning top" within "chart patterns". I'll be using these taxonomies to browse my trades and judge which trading systems work with which markets, etc. I want to eventually be able to do all kinds of statistical analysis based on these categories.

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alex_b's picture

If somebody's up to create a stock module

with lots of graphs - I would like to know which graphing library you are planning to use and how you think you will interface it.

-alex

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oadaeh's picture

An Introductory Message

Here is the current state of affairs: there are two modules (created by Khalid Baheyeldin) that deal with the stock market: stock and stockapi. The first one deals with displaying stock pricing information in both a page format and in a block format. The second one is an API that the first one uses to get the stock information. The API uses Yahoo! Finance as it's source of stock information.

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