The sprint will be held at One Shoe http://www.oneshoe.nl/ in downtown utrecht which is one of the largest Drupal developing companies in holland. We have space for 20+ people in their nice and spacious office. Utrecht has lots of opportunities to go out in the evening, and with the Drupal Jam on Friday, this is bound to rock for all attendants.
Starting time will be at 10:00 in the morning on both days.
All people that care for UX are welcome. We can use: Graphic Designers, Coders, Copy Writers, Themers and CSS Ninjas
Confirmed Participants so far:
Gabor Hojtsy (Gábor Hojtsy)
Damien Tournoud (DamZ)
Erik Stielstra (sutharsan)
Bojhan Somers (bojhan)
Roy Scholten (yoroy)
Bart Feenstra (Xano)
Gaele Strootman (gaele)
Kristjan Jansen (kika)
Thomas Moseler (eigentor)
Konstantin Kaefer (kkaefer)
Philip Vergunst (skilip)
Willem Mol (Whatdoesitwant)
Berend de Boer (berend)
Maarten Verbaarschot (mverbaar)
Johannes Haseitl (derhasi)
Steve De Jonghe (seutje)
Clemens Tolboom (clemens.tolboom)
Thijs Zoon (teezee)
Marieke Van Den Berg (Dalticom)
Baris Wanschers (Baris Wanschers)
We have reached 17 Attendees now. So the open Signup is closed for now. If you still want to take part send me a mail so we'll see if we fit you in. And those who are not on location: Join us online
We are currently looking for Sponsors to get some european Core Devs to Utrecht. If you own a Drupal-Shop or just want to contribute to the improvement of Drupal UX: Sponsor a Developer (Travel and Hotel expenses) We will credit you by placing of logo and backlinks, as well as placing your logo on posters on the sprint and putting promotional materials you send us in exposed places.
The Sprint is meant to hit the UX issue queue, which is long and winded, and fix as much as we can. The date is right after the DrupalJam on June 26, so a lot of Drupalers may be on location.
Bojhan and Yoroy worked out a detailed plan for the issues to work on, in detail look here: http://www.bojhan.nl/ux-sprint-the-plan/#more-148
We plan to work on the following issues:
Creating a menu item is mainly troubled by lack of connection with the actual page you are linking to, we will work on many issues regarding validation and optimizing the menu’s listing page.
The current interaction of Blocks is optimized for moving a lot of blocks around, but not particularly for just adding one block. We will work on patches, to optimize the first-time experience of adding a block.
The taxonomy interface has been left untouched for many years, while categorizing your content is a fundamental task., We will work on a number of critical issues that keep people from learning how Taxonomy works..
Our users are task driven and time starved, yet we give them descriptions that need a lot of thought to understand. We will work on removing and rewriting descriptions that don’t get their main point across.
The current mockups for the module page still leave a lot of issues left untouched. We will work conceptually on improving the experience of installing and managing modules.