EU Objective ICT-2007.4.2 (ICT-2007.4.4): Intelligent Content and Semantics
The ICT - INFORMATION AND COMMUNICATION TECHNOLOGIES workprogramme from the European commission has calls for applications that could fit a Drupal project. Especially Objective ICT-2007.4.2 (ICT-2007.4.4): Intelligent Content and Semantics is very interesting, anybody interested in collaborating on a grant proposal for this?
Target outcome
Medium term:
a) Advanced authoring environments for the creation of novel forms of interactive and
expressive content enabling multimodal experimentation and non-linear story-telling.
These environments will ease content sharing and remixing, also by non-expert users, by
automatically tagging content with semantic metadata and by using open standards to
store it in networked repositories supporting symbolic and similarity-based indexing and
search capabilities, for all content types.
b) Collaborative automated workflow environments to manage the lifecycle of novel and
legacy media and enterprise content assets, from the acquisition of reference materials to
the versioning, packaging and repurposing of complex products, including their linguistic
and cultural adaptation to target markets and user groups. Empirical results from the
psychology of human perception and attention will be used to identify salient multimedia
segments and apply summarisation and encoding schemes that will improve content
storage and transmission without affecting its perceptual properties.
c) Architectures and technologies for personalised distribution, presentation and
consumption of self-aware, adaptive content. Detecting and exploiting emergent ambient
intelligence they will use features embedded in content objects and rendering equipment
to enable dynamic device adaptation, immersive multimodal experiences and contextual
support of user goals and linguistic preferences. Privacy preserving learning algorithms
will analyse user interactions with devices and other users so as to update and effectively
serve those goals and preferences.
d) Actions geared towards community building, intended to stimulate cross-disciplinary
approaches and a more effective user/supplier dialogue, and other measures, including
field validation and standards, aimed at a faster uptake of research results. Usability and
technology assessment studies, economic analyses and roadmaps to chart the
democratisation of personal and community based multimedia production and
management tools.
Longer term:
e) Semantic foundations: probabilistic, temporal and modal modelling and approximate
reasoning through objective-driven research moving beyond current formalisms.
Theoretical results will be matched by robust and scalable reference implementations.
Usability and performance will be tested through large scale ontology mediated Web
integration of heterogeneous, evolving and noisy or inconsistent data sources ranging
from distributed multimedia repositories to data streams originating from ambient devices
and sensors, supporting real time resolution of massive numbers of queries and the
induction of scientific hypotheses or other forms of learning.
f) Advanced knowledge management systems for information-bound organisations and
communities, capable of extracting actionable meaning from structured and unstructured
information and social interaction patterns, and of making it available for activities
ranging from information search through conceptual mapping to decision making. Such
systems will exploit semantics embedded in multimedia objects, data streams and ICTbased
processes, and rely on formal policies to manage user access as well as audit trails
in support of dynamic virtual organisations. Research advances will be embedded within
end-to-end systems using computer-tractable knowledge in support of dynamic data and
application integration, automation and interoperation of business processes, automated
diagnosis and problem-solving in a variety of domains. Robustness, scalability and
flexibility will be tested in real-life settings, together with interworking with legacy
systems.
Expected impact
These activities will make digital resources that embody creativity and semantics easier and
more cost-effective to produce, organize, search, personalise, distribute and (re)use, across the
value chain.
-Creators will be able to design more participative and communicative forms of content.
-Publishers in creative industries, enterprises and professional sectors will increase their
productivity with innovative content of greater complexity and ease of repurposing.
-Organisations will be able to automate the collection and distribution of digital content
and machine-tractable knowledge and share them with partner organisations in trusted
collaborative environments.
-Scientists will operate more efficiently by automating the link between data analysis,
theory and experimental validation.
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The semantic search project I started is a good start, and has a roadmap to it already. I probably can help.
I'm living in Valencia Spain, but a US citizen. I have contacts at the Polytech here, and I may be working with them.
I haven't read the proposal, but wanted to let you know I'd be interested in being a coordinator, at least.
What's your role/interests?
Feel free to contact me online or offline.
INNOVANET, MESHUP, CONSEN and MUFICATA are available
Kristof,
This is the Research programme of the EU. The probability of succes is 1/10.
I suggest you to forget and not spend time, but if you consider, that you have a good idea, I can support you - ther are enough time <8Apr08 - in fitting the scope, in building he consortium and in the preparation of the edition.
Look at: http://ecentres.net/IDEAS
At the moment, please, send me a one-page with this info:
1. State of the Art [SoA] BACKGROUND, PROBLEMS
1.1. What is the current situation and problem?
What we want to do? BENEFITS
2.1. What is and how we want to fix, solve, change or/and improve?
2.2. Positive contributions to the current situation.
How to reach the objectives and our aims? SCIENTIFIC PROGRAMME AND INNOVATION
3.1. What are the key works and dates of the project execution?
3.2. Main activities and duration of the Actions
What and who we need? WORKS AND ORGANISATION
4.1. Partners and Competences needed
4.2. Infrastructures
4.3. Equipments
4.4. Persons and times needed
4.5. Budget
What are the Main results? OBJECTIVES, DELIVERABLES AND EXPECTED SCIENTIFIC IMPACT
5.1. Which are the main outputs
5.2. List of deliverables and milestones
5.3. Other knowledge outcomes