Posted by mgifford on February 24, 2014 at 4:55pm
I really liked this slide deck on Gamification, in particular this slide http://reisz-gamification.appspot.com/#13
Motivation Science
5 Key Intrinsic Motivators (from Loyalty 3.0 Rajat Paharaia):
- Autonomy (“I control”): The urge to control our own lives.
- Mastery (“I improve”): The desire to get better at something that matters.
- Purpose (“I make a difference”): Do something larger than ourselves.
- Progress (“I achieve”): The desire to see mastery towards a certain result.
- Social Interaction (“I connect with others”): The need to belong and be connected with others.
The first three I was first exposed to from this RSA talk:
http://www.youtube.com/watch?v=u6XAPnuFjJc
We can be better at finding ways to leverage these using Drupal.

Comments
Gamification is the exactly
Gamification is the exactly the wrong way to motivate a community that puts a lot of personal time into the project. I've gone through and removed the tag entirely, plus closed some of the more blatant issues as they'd ultimately do more harm than good.
For example:
https://twitter.com/timplunkett/status/438112528279683074
People don't contribute to d.o because they'll be given stars by the teacher.
While I think mgiffords
While I think mgiffords proposals have gone overboard in a few ways, I think the overarching goal and some pieces have a lot of merit.
Do you have any evidence, beyond tweets from a few people, that gamification is inherently a bad fit for our community? The stackexchange community is also largely a personal time effort and is an extreme use of gamification. So, with that obvious counter-example you are going to have to do more than make a claim and point to a tweet to justify your perspective.
It's true that many of our current and/or former contributors don't like the idea of "gamification". Without having them or you dig into the specific details, though, it's hard to have a valuable and valid conversation.
I actually have done research about reputation systems and communities and based on that reading think that there are ways to respect our community values and add "gamification."
Please be a little more considerate before doing something like removing tags and closing issues.
knaddison blog | Morris Animal Foundation
Thanks
I do acknowledge & apologize for going overboard on my efforts to engage a community discussion about motivating this community.
I've been pretty consistent in saying "I don't know if this is a good fit or not, but let's consider it." I'd have really liked it if more folks said, "I see what you are trying to do, but I think this will work better"
I do now have a bit of a better understanding of the risks of "gamification" but that being said there are benefits too. It's really a matter of considering the risks properly & starting with efforts which. I've tried to start outlining some activities where we could add some extrinsic motivations which would not remove the intrinsic ones that are presently motivating members of the community.
https://drupal.org/node/2207789
"Gamifications" means a lot of different things to different people. It's been used badly in many places. People see it as a quick fix and don't look at the sustainability of various different approaches.
@greggles - would love your thoughts on what works which would maintain our community values.
I am troubled by the trends, but am confident if we look at this issue seriously as a community we can reverse them.
--
OpenConcept | Twitter @mgifford | Drupal Security Guide
Process Matters
I wrote a longer post as a response. Sadly GDO seems to have lost it when I hit submit.
Your opinion vs mine: If they are just opinions treat them that way. If you want to close an issue or drop a tag give your reasons for doing so. Just saying you don't like it and don't think it's good isn't sufficient. If all you have time to do is say you disagree, fine. Just state that and leave everything else as it is.
Neither you or Tim have provided an argument. A rant on Twitter isn't good justification for anything. It just proves that Tim can be a jerk and inspire others to go along with him.
@seriouspony would probably argue that stars do motivate behavior. Her critique as I understand it is much bigger than that. People do things for all sorts of reasons, some of them as trivial as stars or Certified to Rock rankings. The question is if this is a good thing for the community or not.
--
OpenConcept | Twitter @mgifford | Drupal Security Guide