3d Engine i was speaking of... Euclideon

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philosurfer's picture

Here is the link to the demo I spoke of.

Remember what you are watching is being rendered completely software engine based.. no 3D hardware....

The future is upon us my friends...

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Their algorithm currently

bsenftner's picture

Their algorithm currently only supports static geometry - non moving. It's still great, but will need some additional, potentially crippling additional development, before they can support a dynamic environment such as swaying trees, moving items around, or a animating character. Granted, they probably generate a z-buffer, enabling a typical video card to render dynamic elements via polygons. But they'll have the issue of getting their software generated z-buffer into the CPU. Complexities that are potentially crippling...

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