A modular Drupal RPG and Trading Game engine - Update
Posted by Techbot on October 12, 2023 at 4:09pm
It's been eight months since I finished my posts on architectural decisions.

Since then it's mostly been a process of building out from there.
Recently I added the ability to drag and drop objects from backpack to storage in the inventory section of the game using vue draggable.
Read moreA modular Drupal RPG and Trading Game engine - Wk 1 of 4
Posted by Techbot on January 30, 2023 at 11:59am
JIGS Journal [Jigs Integrated Game System]
The Goal is to use Drupal to
- host game,
- create map-grids as content types,
- add items to map-grids,
- add NPCs to map-grids,
- add game attributes to user profile
- Use Drupal Groups to implement factions
- Host VueJs pages for the various buildings (form based fields and widgets) that inhabit each map

