Tackling UX design challenges
We're kicking off weekly meetings in IRC:
- Tuesdays, 21:00/9pm CET (convert to other timezone)
- Wednesdays, 09:00/9am CET (convert to other timezone)
Taking inventory of who, what & how:
People
Designers and developers of all kinds, project managers, copywriters, testers, researchers, none/all of the above: leave a comment saying how you'd like to contribute (and any of the roadblocks you encounter in trying to do so).
Priorities
See https://www.drupal.org/node/2497361 for a list of usability issues identified in Drupal 8.
- Where can we start?
- Is there a useful sequence to work through?
- How do we decide on that?
Process
Core issue about possible process for big UX changes: https://www.drupal.org/node/2573119
On a more ongoing basis: figure out how to keep aligned on current work and next steps.
Read moreLatest posts
UX Happy Hour (April 16)
Hello All,
Fantastic Drupalistas, the next happy hour is on April 16, 2012 from 4 PM (EST) to 5:30 PM (EST) on our rocking #drupal-usability channel.
The rough agenda for the meeting:
1. Bojhan to give an update on what's rocking the Drupal UX world (hint: Layout)
2. Dcmistry to talk about the content creation usability study and how everyone can help to make this happen
3. (Tentative) Updates from the mobile UX Drupal world
4. If you have any designs (core or contrib), we could review them. (Tentative: orientation designs for Drupal 8 core)
Content Creation UX Study Plan
Introduction
Drupal 8 wants to provide a much-improved workflow for content creators. One of the most critical screens in this is the content creation page. This issue outlines a plan for implementing a new design for this page.
The main issues that this design wants to solve are:
Read moreNew user onramp proposal
The design of this Onramp has come about as a result of the insights gained from the Drupal 7 Usability Study at Google. The Onramp is intended to part of Drupal core and greet users when they first install Drupal.
Goals of Onramp:
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UI for hierarchical permissions, introducing permission rules
This is a user interface proposal for hierarchical permissions, a concept aims to make it possible to have modules with hierarchically structured, accurately regulable permissions.
Read moreD8 UX Analysis – The IA Space Hypothesis
An ongoing difficulty in design discussions is finding reliable/agreeable words to describe or identify key concepts. Whatever label we choose for an idea may have different connotations for different people. The term ‘Information Architecture Space’ (or ‘IA Space’) is certainly subject to varied interpretations so I want to take some time here to describe what I’m referring to more fully.
Read moreD8 UX Analysis: Design Assumptions and Principles
The architectural changes underway for Drupal 8 via WSCCI and related activities present UX designers with the non-trivial task of working out a new approach to Drupal administrative and content management tasks. UX design is a complex matter under any circumstances but when the technological ground is shifting dramatically under the feet of the designers then it is all the more challenging. Here are some brain exercises to help us limber up for the task!
Read moreD8 UX Analysis – Layouts, IA Spaces and the Principle of Definition-Usage Pairs
One of the key ideas behind the new D8 architecture is that of resources being identified by unique URLs. It sounds simple enough but, behind it, I think there are some exciting potentials for transforming Drupal’s UX strategy. I want to share some ideas about that kind of transformation here and I’ll tackle it from a few angles: ‘what is a page’; the principle of definition-usage pairs; and IA Space and URL semantics.
Read moreCall for prototypers
If you have development chops, designers and other contributors of this community need your help bringing designs to life.
Allow me to paint a picture of the need and skills required...
The task of creating content has been redesigned (http://groups.drupal.org/node/217434), and has reached a point of consensus. At this point, the design really needs to interactive to flush out how all of the various interactions will work (or don't). Additionally, once made interactive, we validate the direction by testing the prototype with end users.
Read moreUX Happy Hour (April 2)
Hello All,
The next bi-weekly UX happy hour is on April 2, 2011 from 4 PM (EST) to 5 PM (EST) on the super IRC #drupal-usability channel. Hang out with the cool ones, after all Monday is the new Thursday!
The rough agenda for the meeting:
1. All the inside scoop from DrupalCon Denver
2. Introductions and How to make things better for interested people to contribute to usability?
3. Discuss a feasible timeline for future actionable items
Note: If you have designs that you would like the UX folks to take a look at it, bring them. We will be happy to give our two cents.
Read moreNotes: Usability BoF at DrupalCon Denver
On Thursday, March 22, 2012, @lisarex and I ran a BoF to talk about Usability. First of all, we would like to thank every one who could make it to the session. For the others who could not make it, here is the summary from the session.
Since the group was a mix of new and existing contributors, the focus was on what we “the usability team” could do to make things better for the community.
Read more

